Unity future racing track, optimized for smartphones. Great for sprint or circuit races, or even drifting, thanks to the large width of the tracks. Prefabs for track parts are available, make your own future racing track! The map doesn’t use many textures, so it can increase the rendering performance for smartphones. You have the following 9 prefabs in this package: – Long straight track (200 polys / 384 tris); – Short straight track (10 polys / 20 tris); – Corner track (10 polys / 20 tris); – Ramp (10 polys / 20 tris); – Start/end gate (78 polys / 148 Continue reading
Unity city asset for drifting games. Download the map here: https://gameassetsmarketplace.com/city-optimized-for-mobile-games-36 Mobile-ready map of a portion of a city, great for drifting games. Low polys Optimized objects for mobile devices Unity3D ready Textures are included Max scene source included Polygons: 2300 Vertices: 3000 UV Mapped: Yes The city is low poly, so it can be rendered fast on all types of mobile devices, however the textures are rich and full of details, giving the illusion of a high-detailed city area. The lighting is baked into the geometry, and can be re-baked if necessary. The buildings are not repetitive in a Continue reading
This is a quick tutorial on how to export your Unity project to Xcode and then from Xcode to the App Store without errors, fixing these errors and warnings: – Module ‘GoogleMobileAds’ not found;– Missing Marketing Icon;– Push notifications not enabled;– Undefined symbols for architecture armv7.
This is a support page for the Desert Drift Race Track – Mobile Optimized asset: https://assetstore.unity.com/packages/3d/environments/desert-drift-race-track-mobile-optimized-91533 Please leave your feedback about the asset here as comment. For updates follow me on twitter: niandrei. Optimized for mobiles. The scene contains: – a main light (sun) + ambient light;– simple Unity camera;– Unity terrain with grass and cactus;– 3D model of a starting line gate;– prefabs of tires;– prefabs of rocks;– prefabs of trees;– prefabs of road signs;– skybox. Textures are max. 1024px x 1024px. Meshes are low-poly, materials and textures are optimized for mobiles. Models are marked as static and have Continue reading
This is a support page for the FPS Rooftop Close Combat Level – Mobile Optimized Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/urban/rooftop-close-combat-level-mobile-optimized-67882 Please leave your feedback about the asset here as comment. For updates follow me on twitter: niandrei. The scene has the following elements: – building rooftop – benches – bushes and trees – a statue – light poles (with lights) – recreational areas – a skybox – very low poly background buildings Lights are baked. Textures are 512px x 512px, and have normal maps. Models are low poly. Recommended for mobile FPS games. You might also be interested in another FPS Continue reading
This is a support page for the Racetrack Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/roadways/racetrack-58718 Please leave your feedback about the asset here as comment. Long racetrack with one shortcut. Has sections for drag or drift races. Low to medium poly 3D models. Textures are around 1024px x 1024px. Included in the scene: – one camera; – Unity terrain with LOD trees; – race track with normal map; – two ambient lights + one sun light; – fences; – start gate + checkpoint gates; – buildings; – tires; – electrical towers; – light poles; – skybox; – walls. For updates follow me on Continue reading
This is a support page for the Mountain Sprint Race Track Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/roadways/mountain-sprint-race-track-64708 Please leave your feedback about the asset here as comment. This assets contains: – a racetrack with collision wall – Unity3D terrain with trees – start, finish and checkpoint gates – green, yellow and red flags – power line towers – track red side arrows – rocks – wood cabins – tunnel entry – ambient lights – skybox Tris. count on average: 2.4M. Textures are around 2048px x 2048px. If performance on your computer is bad, you can adjust the trees LOD, or remove some Continue reading
This is a support page for the FPS Close Combat Level – Mobile Optimized Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/urban/close-combat-level-mobile-optimized-59622 Please leave your feedback about the asset here as comment. Close combat map for FPS shooters, mobile optimized. 1000 verts, 512px x 512px textures with normal and bump mapping. Lights are baked. For updates follow me on twitter: niandrei. You can find another FPS close combat level – mobile optimized Unity 3D here.
This is a support page for the Desert Race Track Level Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/roadways/desert-race-track-level-56979 Please leave your feedback about the asset here as comment. This is a very long race track set in the desert. The scene contains: – a light (sun) – a camera – Unity terrain with grass and cactus – 3D models of cactus – 3D model of a race track – 3D model of a starting line gate – 3D models of tires – 3D models of rocks – 3D models of road signs Textures are 2048px x 2048px with normal maps. For updates follow Continue reading
This is a support page for the lake race track level Unity 3D asset: https://assetstore.unity.com/packages/3d/environments/roadways/lake-race-track-55908 Please leave your feedback about the asset here as comment. Race track around a lake. This asset contains: – race track model – a bridge – Unity terrain with Unity trees and vegetation – Unity Water (basic) – safety tires and road signs – one camera – two lights – boulders, rocks – electrical towers Materials with hi-res textures (2048x2048px) and normal maps. For updates follow me on twitter: niandrei. Thank you.